Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro.
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 12 Aug 2011 18:17:28 +0000 (18:17 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 12 Aug 2011 18:17:28 +0000 (18:17 +0000)
commita7de5fc19153b36782e2bd4348e43225ba2eb22c
tree4a34c61fc2124bbde6045d6d26e01150a59895e6
parentceb9dfbdacb15829bdd82202afdc64a33a9c3c68
Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro.
source/blender/blenkernel/BKE_DerivedMesh.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/cdderivedmesh.c
source/blender/gpu/GPU_extensions.h