Adding overhead drawing (frame rate, profile, debug props) capabilities back to the...
authorMitchell Stokes <mogurijin@gmail.com>
Wed, 5 Jan 2011 01:34:33 +0000 (01:34 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Wed, 5 Jan 2011 01:34:33 +0000 (01:34 +0000)
commita9f808355141b2837de9b0e89ee43a0af335c05f
treec1d6bda995d72d3269999679cfaa19f32d3b1582
parent09852b9a58e49cf1c33af59a88d5dac9bbfc8697
Adding overhead drawing (frame rate, profile, debug props) capabilities back to the Blenderplayer by replacing commented out BMF_* functions with BLF_* equivalents.
source/gameengine/GamePlayer/common/GPC_RenderTools.cpp