Third and last commit for Brecht's IK work.
authorTon Roosendaal <ton@blender.org>
Sat, 27 Aug 2005 12:48:45 +0000 (12:48 +0000)
committerTon Roosendaal <ton@blender.org>
Sat, 27 Aug 2005 12:48:45 +0000 (12:48 +0000)
commitac619bace6fe1bd3e330cc11f968f38f5fdac3d1
treec3d0454b7cadc4e0fb6ff9c53abc4eb86e507211
parenta7f2ebf06c857482a20f1e73f17f7b38a3013756
Third and last commit for Brecht's IK work.

Full logs for changes will be added later. Worth to note now;
- support for 'tree IK' added
- DOF and stiffness per IK bone (in pose only)
- Orientation IK support (target rotates -> chain follows)

This is still WIP. Buttons might change, button ranges will change, and the
way 'IK groups' are working will change. You can play with this, but don't
expect saved files to work still by end of this day! :)
source/blender/blenkernel/BKE_armature.h
source/blender/blenkernel/bad_level_call_stubs/stubs.c
source/blender/blenkernel/intern/action.c
source/blender/blenkernel/intern/armature.c
source/blender/blenkernel/intern/constraint.c
source/blender/blenloader/intern/readfile.c
source/blender/makesdna/DNA_action_types.h
source/blender/makesdna/DNA_constraint_types.h
source/blender/src/buttons_editing.c
source/blender/src/buttons_object.c