moved idcode functions into their own file (was added as a todo in the comments)...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 10 Aug 2010 15:14:19 +0000 (15:14 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 10 Aug 2010 15:14:19 +0000 (15:14 +0000)
commitad4fc20ec9efa2352021b06402807d0947912458
tree1507e7725b5a1df2ef8558c02e287e15e2c8b47c
parentf483834f13eb7530b927029f67678c0f324e4224
moved idcode functions into their own file (was added as a todo in the comments), these were mixed in with file reading code - BLO_readfile.h bot these functions are not spesific to reading.
source/blender/blenkernel/BKE_idcode.h [new file with mode: 0644]
source/blender/blenkernel/intern/idcode.c [new file with mode: 0644]
source/blender/blenloader/BLO_readfile.h
source/blender/blenloader/intern/readblenentry.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_console/space_console.c
source/blender/editors/space_file/filelist.c
source/blender/editors/space_file/filesel.c
source/blender/windowmanager/intern/wm_operators.c
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp