Fix #34121: OSL + persistent images option was not freeing shader memory properly,
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 14 Feb 2013 16:11:47 +0000 (16:11 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 14 Feb 2013 16:11:47 +0000 (16:11 +0000)
commitadbd84c320d8b0781e97d09055f6cde4920b79f8
tree4df5496bd2d96a0115aa45526555097f73caad3c
parenta47af30561ea9b0b2933a4af202a560b3576ee11
Fix #34121: OSL + persistent images option was not freeing shader memory properly,
causing memory to increase continuously during animation render.
intern/cycles/blender/blender_sync.cpp
intern/cycles/render/mesh.cpp
intern/cycles/render/osl.cpp
intern/cycles/render/osl.h
intern/cycles/render/scene.cpp
intern/cycles/render/shader.h
intern/cycles/render/svm.cpp
intern/cycles/render/svm.h
source/blender/editors/render/render_preview.c