compositor - EWA filter was blurring too much by default, this caused the displace...
authorCampbell Barton <ideasman42@gmail.com>
Thu, 16 Aug 2012 10:13:04 +0000 (10:13 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 16 Aug 2012 10:13:04 +0000 (10:13 +0000)
commitadd9aea57391a6c496a0541d97ef870c442adc81
treed5d9c4951a28f61a3b1c185e6049d38379af3bfa
parent121fd266b0ed4865dc995448985e1725fc42b3c8
compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option.

Added this option back and use for displace and UV composite nodes.
source/blender/compositor/intern/COM_MemoryBuffer.cpp
source/blender/compositor/intern/COM_MemoryBuffer.h
source/blender/compositor/intern/COM_SocketReader.h
source/blender/compositor/operations/COM_DisplaceOperation.cpp
source/blender/compositor/operations/COM_MapUVOperation.cpp
source/blender/compositor/operations/COM_ReadBufferOperation.cpp
source/blender/compositor/operations/COM_ReadBufferOperation.h