BGE: When using the "Restrict Animation Updates" option, animations are now truly...
authorMitchell Stokes <mogurijin@gmail.com>
Sun, 29 Jul 2012 23:53:21 +0000 (23:53 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Sun, 29 Jul 2012 23:53:21 +0000 (23:53 +0000)
commitae483e0cd2e9cafac08b26c917687b74c6d4a661
treeb0d7dd75e644abbbfbdf4bad65c912d944339d9f
parent0690f6287cce55bd3dc094c7b9723c8ace4e4128
BGE: When using the "Restrict Animation Updates" option, animations are now truly frame rate independent. Thanks to vrav for reporting the issue in IRC.
source/gameengine/Ketsji/KX_KetsjiEngine.cpp