Code refactor: pass ShaderInput to constant_fold, so it supports arbitrary types.
authorBrecht Van Lommel <brechtvanlommel@gmail.com>
Sun, 29 May 2016 11:26:41 +0000 (13:26 +0200)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Sun, 29 May 2016 18:30:16 +0000 (20:30 +0200)
commitaf073e149b3c734f70bb13f20a4e18682885342e
treecc750c91ae084be0913ba39a6d7691d3b7cadeef
parent9bd2820aaf599bb25a19cdb6b548957b6686eadc
Code refactor: pass ShaderInput to constant_fold, so it supports arbitrary types.
intern/cycles/blender/blender_shader.cpp
intern/cycles/render/graph.cpp
intern/cycles/render/graph.h
intern/cycles/render/nodes.cpp
intern/cycles/render/nodes.h
intern/cycles/render/shader.cpp