Checked all cases where PyArg_ParseTuple is used in blenders game engine and made...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 1 Jul 2008 16:43:46 +0000 (16:43 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 1 Jul 2008 16:43:46 +0000 (16:43 +0000)
commitb0958b6646b3b1fa8127f7620ce00e63ff82d0e7
tree3b1dd8abd897d69c0baa2b7ebd4f0ba1a17573d6
parentbc8364fef030d95f27cff5ae6e068cc78bd1abd5
Checked all cases where PyArg_ParseTuple is used in blenders game engine and made sure all will raise errors when called with invalid args.
source/gameengine/Converter/BL_ShapeActionActuator.cpp
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
source/gameengine/Ketsji/KX_Camera.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_VehicleWrapper.cpp