Cleanup: style, use braces for nodes
authorCampbell Barton <ideasman42@gmail.com>
Mon, 22 Apr 2019 03:31:31 +0000 (13:31 +1000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 22 Apr 2019 09:48:17 +0000 (19:48 +1000)
commitb102472551c351d8be8ebf96e3e44a5454f02d0a
tree1ccd80b94db736cd45f2c038c22e1c7b43642ded
parent735515a3f9e4c41738bf714d682b13db64adb638
Cleanup: style, use braces for nodes
45 files changed:
source/blender/nodes/composite/node_composite_tree.c
source/blender/nodes/composite/nodes/node_composite_cryptomatte.c
source/blender/nodes/composite/nodes/node_composite_image.c
source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
source/blender/nodes/composite/nodes/node_composite_outputFile.c
source/blender/nodes/composite/nodes/node_composite_switchview.c
source/blender/nodes/intern/node_common.c
source/blender/nodes/intern/node_exec.c
source/blender/nodes/intern/node_socket.c
source/blender/nodes/intern/node_util.c
source/blender/nodes/shader/node_shader_tree.c
source/blender/nodes/shader/node_shader_util.c
source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.c
source/blender/nodes/shader/nodes/node_shader_bsdf_toon.c
source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
source/blender/nodes/shader/nodes/node_shader_common.c
source/blender/nodes/shader/nodes/node_shader_invert.c
source/blender/nodes/shader/nodes/node_shader_mapping.c
source/blender/nodes/shader/nodes/node_shader_math.c
source/blender/nodes/shader/nodes/node_shader_normal_map.c
source/blender/nodes/shader/nodes/node_shader_script.c
source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
source/blender/nodes/shader/nodes/node_shader_tangent.c
source/blender/nodes/shader/nodes/node_shader_tex_environment.c
source/blender/nodes/shader/nodes/node_shader_tex_image.c
source/blender/nodes/shader/nodes/node_shader_tex_sky.c
source/blender/nodes/shader/nodes/node_shader_vectTransform.c
source/blender/nodes/texture/node_texture_tree.c
source/blender/nodes/texture/node_texture_util.c
source/blender/nodes/texture/nodes/node_texture_common.c
source/blender/nodes/texture/nodes/node_texture_compose.c
source/blender/nodes/texture/nodes/node_texture_curves.c
source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
source/blender/nodes/texture/nodes/node_texture_image.c
source/blender/nodes/texture/nodes/node_texture_math.c
source/blender/nodes/texture/nodes/node_texture_mixRgb.c
source/blender/nodes/texture/nodes/node_texture_output.c
source/blender/nodes/texture/nodes/node_texture_proc.c