add a UV Project material option so UV's are calculated taking into account perspecti...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 22 Sep 2012 04:57:55 +0000 (04:57 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 22 Sep 2012 04:57:55 +0000 (04:57 +0000)
commitb1ef5703d69b2c3ce158da46185967af4adc36fa
tree39a09084cd2cc7b19ca9547295ffe15bf864049c
parent1a1e37f4a8e4d7fc74a7e2ce057b8a9782216340
add a UV Project material option so UV's are calculated taking into account perspective matrix - previously this gave artifacts with lower poly meshes.
release/scripts/startup/bl_ui/properties_material.py
source/blender/makesdna/DNA_material_types.h
source/blender/makesrna/intern/rna_material.c
source/blender/render/intern/source/shadeinput.c