Bugfix #25392
authorTon Roosendaal <ton@blender.org>
Mon, 27 Dec 2010 19:26:38 +0000 (19:26 +0000)
committerTon Roosendaal <ton@blender.org>
Mon, 27 Dec 2010 19:26:38 +0000 (19:26 +0000)
commitb2be78c0ccbeb24995584ad7d5c70ae9f49ef04a
tree6e660b3186714bf5b8e26a468748027529030003
parent1a8cc0a8f051c92e03bee4ad9cb4ae0727b0a4e5
Bugfix #25392

Compositor: Texture node didn't use texture-nodes itself.
Now composites initialize texture nodes correctly.

Also reviewed the fix for crashing texture nodes for displace.
It appears texture nodes also are used for sculpt/paint
brushes, in these cases it can be allowed again. But, don't
do this during rendering for now!
source/blender/blenkernel/intern/node.c
source/blender/modifiers/intern/MOD_util.c
source/blender/render/extern/include/RE_shader_ext.h
source/blender/render/intern/source/texture.c