Cleanup: trailing newlines
authorCampbell Barton <ideasman42@gmail.com>
Fri, 29 Jun 2018 07:23:51 +0000 (09:23 +0200)
committerCampbell Barton <ideasman42@gmail.com>
Fri, 29 Jun 2018 07:23:51 +0000 (09:23 +0200)
commitb3727668168075137f2ded11d7a7821548e4451d
tree32d6ae27a8b386b765677bc5e3ffe6e33a182c09
parentaf36dd4664ddf35c7ad99f05f9878ce1acf787bd
Cleanup: trailing newlines
252 files changed:
build_files/build_environment/patches/cmake/modules/SelectLibraryConfigurations.cmake
extern/rangetree/CMakeLists.txt
intern/cycles/CMakeLists.txt
intern/cycles/blender/CMakeLists.txt
intern/cycles/graph/CMakeLists.txt
intern/cycles/kernel/CMakeLists.txt
intern/cycles/kernel/osl/CMakeLists.txt
intern/cycles/kernel/shaders/CMakeLists.txt
intern/dualcon/CMakeLists.txt
intern/mikktspace/CMakeLists.txt
intern/smoke/CMakeLists.txt
source/CMakeLists.txt
source/blender/avi/intern/avi_intern.h
source/blender/avi/intern/avi_options.c
source/blender/blenkernel/BKE_action.h
source/blender/blenkernel/BKE_armature.h
source/blender/blenkernel/BKE_bmfont.h
source/blender/blenkernel/BKE_bmfont_types.h
source/blender/blenkernel/BKE_brush.h
source/blender/blenkernel/BKE_bullet.h
source/blender/blenkernel/BKE_camera.h
source/blender/blenkernel/BKE_cdderivedmesh.h
source/blender/blenkernel/BKE_cloth.h
source/blender/blenkernel/BKE_collision.h
source/blender/blenkernel/BKE_constraint.h
source/blender/blenkernel/BKE_context.h
source/blender/blenkernel/BKE_customdata.h
source/blender/blenkernel/BKE_customdata_file.h
source/blender/blenkernel/BKE_effect.h
source/blender/blenkernel/BKE_fluidsim.h
source/blender/blenkernel/BKE_font.h
source/blender/blenkernel/BKE_freestyle.h
source/blender/blenkernel/BKE_image.h
source/blender/blenkernel/BKE_ipo.h
source/blender/blenkernel/BKE_modifier.h
source/blender/blenkernel/BKE_nla.h
source/blender/blenkernel/BKE_packedFile.h
source/blender/blenkernel/BKE_report.h
source/blender/blenkernel/BKE_sca.h
source/blender/blenkernel/BKE_softbody.h
source/blender/blenkernel/BKE_texture.h
source/blender/blenkernel/BKE_writeavi.h
source/blender/blenkernel/BKE_writeffmpeg.h
source/blender/blenkernel/BKE_writeframeserver.h
source/blender/blenkernel/intern/action.c
source/blender/blenkernel/intern/boids.c
source/blender/blenkernel/intern/bullet.c
source/blender/blenkernel/intern/cloth.c
source/blender/blenkernel/intern/context.c
source/blender/blenkernel/intern/customdata_file.c
source/blender/blenkernel/intern/fcurve.c
source/blender/blenkernel/intern/fluidsim.c
source/blender/blenkernel/intern/idprop.c
source/blender/blenkernel/intern/ipo.c
source/blender/blenkernel/intern/lamp.c
source/blender/blenkernel/intern/lattice.c
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/object_deform.c
source/blender/blenkernel/intern/sca.c
source/blender/blenkernel/intern/softbody.c
source/blender/blenloader/BLO_runtime.h
source/blender/blenloader/BLO_undofile.h
source/blender/blenloader/BLO_writefile.h
source/blender/blenloader/intern/readblenentry.c
source/blender/blenloader/intern/readfile.h
source/blender/blenloader/intern/runtime.c
source/blender/blenloader/intern/versioning_defaults.c
source/blender/compositor/intern/COM_CPUDevice.cpp
source/blender/compositor/intern/COM_Device.cpp
source/blender/compositor/intern/COM_MemoryProxy.cpp
source/blender/compositor/intern/COM_SocketReader.cpp
source/blender/compositor/nodes/COM_CropNode.h
source/blender/compositor/nodes/COM_ImageNode.cpp
source/blender/compositor/nodes/COM_TranslateNode.cpp
source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
source/blender/compositor/operations/COM_BrightnessOperation.cpp
source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
source/blender/compositor/operations/COM_ColorMatteOperation.cpp
source/blender/compositor/operations/COM_CompositorOperation.h
source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
source/blender/compositor/operations/COM_DisplaceOperation.cpp
source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp
source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
source/blender/compositor/operations/COM_FastGaussianBlurOperation.h
source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
source/blender/compositor/operations/COM_InpaintOperation.cpp
source/blender/compositor/operations/COM_InvertOperation.cpp
source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
source/blender/compositor/operations/COM_MapUVOperation.cpp
source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
source/blender/compositor/operations/COM_OutputFileOperation.cpp
source/blender/compositor/operations/COM_PixelateOperation.cpp
source/blender/compositor/operations/COM_QualityStepHelper.cpp
source/blender/compositor/operations/COM_SunBeamsOperation.cpp
source/blender/compositor/operations/COM_TranslateOperation.cpp
source/blender/imbuf/IMB_thumbs.h
source/blender/imbuf/intern/IMB_allocimbuf.h
source/blender/imbuf/intern/IMB_filetype.h
source/blender/imbuf/intern/IMB_filter.h
source/blender/imbuf/intern/cache.c
source/blender/imbuf/intern/dds/BlockDXT.cpp
source/blender/imbuf/intern/dds/ColorBlock.cpp
source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
source/blender/imbuf/intern/dds/FlipDXT.cpp
source/blender/imbuf/intern/dds/FlipDXT.h
source/blender/imbuf/intern/dds/Image.cpp
source/blender/imbuf/intern/dds/Stream.cpp
source/blender/imbuf/intern/filetype.c
source/blender/imbuf/intern/imbuf.h
source/blender/imbuf/intern/iris.c
source/blender/imbuf/intern/module.c
source/blender/imbuf/intern/oiio/openimageio_api.cpp
source/blender/imbuf/intern/png.c
source/blender/makesdna/DNA_curve_types.h
source/blender/makesdna/DNA_effect_types.h
source/blender/makesdna/DNA_fileglobal_types.h
source/blender/makesdna/DNA_ipo_types.h
source/blender/makesdna/DNA_lamp_types.h
source/blender/makesdna/DNA_lattice_types.h
source/blender/makesdna/DNA_listBase.h
source/blender/makesdna/DNA_material_types.h
source/blender/makesdna/DNA_nla_types.h
source/blender/makesdna/DNA_object_fluidsim_types.h
source/blender/makesdna/DNA_object_force_types.h
source/blender/makesdna/DNA_object_types.h
source/blender/makesdna/DNA_outliner_types.h
source/blender/makesdna/DNA_packedFile_types.h
source/blender/makesdna/DNA_rigidbody_types.h
source/blender/makesdna/DNA_screen_types.h
source/blender/makesdna/DNA_sdna_types.h
source/blender/makesdna/DNA_speaker_types.h
source/blender/makesdna/DNA_texture_types.h
source/blender/makesdna/DNA_vec_types.h
source/blender/makesdna/DNA_view2d_types.h
source/blender/makesdna/DNA_view3d_types.h
source/blender/makesdna/DNA_world_types.h
source/blender/modifiers/intern/MOD_fluidsim_util.h
source/blender/modifiers/intern/MOD_subsurf.c
source/gameengine/BlenderRoutines/BL_System.cpp
source/gameengine/BlenderRoutines/BL_System.h
source/gameengine/BlenderRoutines/KX_BlenderInputDevice.cpp
source/gameengine/Converter/BL_ActionActuator.h
source/gameengine/Converter/BL_ArmatureActuator.cpp
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/BL_DeformableGameObject.cpp
source/gameengine/Converter/BL_MeshDeformer.cpp
source/gameengine/Converter/BL_MeshDeformer.h
source/gameengine/Converter/BL_ShapeDeformer.h
source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Converter/KX_ConvertProperties.cpp
source/gameengine/Converter/KX_ConvertSensors.cpp
source/gameengine/Converter/KX_SoftBodyDeformer.h
source/gameengine/Expressions/EXP_InputParser.h
source/gameengine/Expressions/EXP_ListValue.h
source/gameengine/Expressions/EXP_Operator2Expr.h
source/gameengine/Expressions/intern/EmptyValue.cpp
source/gameengine/Expressions/intern/Expression.cpp
source/gameengine/Expressions/intern/StringValue.cpp
source/gameengine/GameLogic/Joystick/SCA_Joystick.h
source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
source/gameengine/GameLogic/SCA_BasicEventManager.cpp
source/gameengine/GameLogic/SCA_EventManager.h
source/gameengine/GameLogic/SCA_IActuator.cpp
source/gameengine/GameLogic/SCA_IInputDevice.h
source/gameengine/GameLogic/SCA_IScene.cpp
source/gameengine/GameLogic/SCA_JoystickManager.h
source/gameengine/GameLogic/SCA_KeyboardManager.cpp
source/gameengine/GameLogic/SCA_PropertySensor.h
source/gameengine/GameLogic/SCA_PythonJoystick.h
source/gameengine/GameLogic/SCA_RandomActuator.h
source/gameengine/GameLogic/SCA_RandomEventManager.cpp
source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
source/gameengine/GameLogic/SCA_TimeEventManager.cpp
source/gameengine/GamePlayer/common/GPC_Canvas.cpp
source/gameengine/GamePlayer/ghost/GPG_System.cpp
source/gameengine/Ketsji/BL_Material.cpp
source/gameengine/Ketsji/BL_Material.h
source/gameengine/Ketsji/BL_Texture.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
source/gameengine/Ketsji/KX_ArmatureSensor.h
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_GameActuator.h
source/gameengine/Ketsji/KX_IInterpolator.h
source/gameengine/Ketsji/KX_IPOTransform.h
source/gameengine/Ketsji/KX_IScalarInterpolator.h
source/gameengine/Ketsji/KX_ISystem.h
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_MaterialIpoController.cpp
source/gameengine/Ketsji/KX_MotionState.cpp
source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
source/gameengine/Ketsji/KX_OrientationInterpolator.h
source/gameengine/Ketsji/KX_PositionInterpolator.h
source/gameengine/Ketsji/KX_RayCast.cpp
source/gameengine/Ketsji/KX_RayEventManager.cpp
source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp
source/gameengine/Ketsji/KX_ScalarInterpolator.h
source/gameengine/Ketsji/KX_ScalingInterpolator.h
source/gameengine/Ketsji/KX_StateActuator.h
source/gameengine/Ketsji/KX_SteeringActuator.cpp
source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp
source/gameengine/Ketsji/KX_TimeLogger.cpp
source/gameengine/Ketsji/KX_VisibilityActuator.h
source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp
source/gameengine/Network/NG_NetworkScene.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp
source/gameengine/Rasterizer/RAS_BucketManager.cpp
source/gameengine/Rasterizer/RAS_Deformer.h
source/gameengine/Rasterizer/RAS_FramingManager.cpp
source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp
source/gameengine/Rasterizer/RAS_Polygon.h
source/gameengine/SceneGraph/SG_Node.cpp
source/gameengine/SceneGraph/SG_ParentRelation.h
source/gameengine/SceneGraph/SG_Spatial.cpp
source/gameengine/SceneGraph/SG_Tree.cpp
source/gameengine/VideoTexture/FilterBlueScreen.cpp
source/gameengine/VideoTexture/FilterColor.cpp
source/gameengine/VideoTexture/FilterNormal.cpp
source/gameengine/VideoTexture/FilterSource.cpp
source/gameengine/VideoTexture/ImageBase.cpp
source/gameengine/VideoTexture/ImageBuff.cpp
source/gameengine/VideoTexture/ImageBuff.h
source/gameengine/VideoTexture/ImageMix.cpp
source/gameengine/VideoTexture/ImageMix.h
source/gameengine/VideoTexture/ImageRender.cpp
source/gameengine/VideoTexture/ImageRender.h
source/gameengine/VideoTexture/ImageViewport.h
source/gameengine/VideoTexture/VideoDeckLink.cpp
source/gameengine/VideoTexture/VideoFFmpeg.cpp