BGE: dynamic loading patch commited. API and demo files available here: https://proje...
authorBenoit Bolsee <benoit.bolsee@online.be>
Sun, 15 Nov 2009 23:58:56 +0000 (23:58 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Sun, 15 Nov 2009 23:58:56 +0000 (23:58 +0000)
commitb45ab480e07931406785c8fc877e7cee849c8998
tree88dbf52d49d1a3c26a5f4683517cfd3d7d7adcbf
parent349fa813eaf413cd2f472e545e7ce2cb6b087b1c
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
42 files changed:
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.h
source/gameengine/GameLogic/SCA_EventManager.h
source/gameengine/GameLogic/SCA_ILogicBrick.h
source/gameengine/GameLogic/SCA_ISensor.cpp
source/gameengine/GameLogic/SCA_ISensor.h
source/gameengine/GameLogic/SCA_LogicManager.cpp
source/gameengine/GameLogic/SCA_LogicManager.h
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
source/gameengine/Ketsji/KX_BlenderMaterial.h
source/gameengine/Ketsji/KX_GameActuator.cpp
source/gameengine/Ketsji/KX_GameActuator.h
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.h
source/gameengine/Ketsji/KX_MouseFocusSensor.h
source/gameengine/Ketsji/KX_PolygonMaterial.h
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_RaySensor.h
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_Scene.h
source/gameengine/Ketsji/KX_SceneActuator.h
source/gameengine/Ketsji/KX_TouchEventManager.h
source/gameengine/Ketsji/KX_TouchSensor.h
source/gameengine/Physics/Bullet/CcdGraphicController.cpp
source/gameengine/Physics/Bullet/CcdGraphicController.h
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.h
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
source/gameengine/Physics/common/PHY_IController.h
source/gameengine/Physics/common/PHY_IGraphicController.h
source/gameengine/Physics/common/PHY_IPhysicsController.h
source/gameengine/Rasterizer/RAS_BucketManager.cpp
source/gameengine/Rasterizer/RAS_BucketManager.h
source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
source/gameengine/Rasterizer/RAS_MeshObject.cpp
source/gameengine/Rasterizer/RAS_MeshObject.h
source/gameengine/SceneGraph/SG_IObject.h