start using COMP_* instead of GL_* in viewport
authorMike Erwin <significant.bit@gmail.com>
Tue, 15 Nov 2016 16:49:00 +0000 (11:49 -0500)
committerMike Erwin <significant.bit@gmail.com>
Tue, 15 Nov 2016 16:49:00 +0000 (11:49 -0500)
commitb78ddd43a5af7810b9befb1cdf2be0528c721932
tree0d75f7d14d6b27af11b3365ab7313fea0418c872
parent093b6c9e6e8eae7e1e559cf0742146f43525c84f
start using COMP_* instead of GL_* in viewport

Gawain can accept either enum, but its own COMP_ values are recommended.
source/blender/editors/space_view3d/view3d_draw.c
source/blender/editors/space_view3d/view3d_draw_legacy.c