style cleanup: follow style guide for/with/if spacing
authorCampbell Barton <ideasman42@gmail.com>
Sat, 24 Mar 2012 07:52:14 +0000 (07:52 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 24 Mar 2012 07:52:14 +0000 (07:52 +0000)
commitb8a71efeba70d6c3ebc579f5043daa4162da86e8
treed2d89da2a59f8955583f4968a35e48c578fd4d4c
parent81d8f17843f92c6d6abbacb652ca22917910f4bc
style cleanup: follow style guide for/with/if spacing
213 files changed:
source/blender/avi/intern/avi.c
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/boids.c
source/blender/blenkernel/intern/cdderivedmesh.c
source/blender/blenkernel/intern/context.c
source/blender/blenkernel/intern/curve.c
source/blender/blenkernel/intern/depsgraph.c
source/blender/blenkernel/intern/effect.c
source/blender/blenkernel/intern/image.c
source/blender/blenkernel/intern/implicit.c
source/blender/blenkernel/intern/key.c
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/mball.c
source/blender/blenkernel/intern/mesh_validate.c
source/blender/blenkernel/intern/particle.c
source/blender/blenkernel/intern/particle_system.c
source/blender/blenkernel/intern/pointcache.c
source/blender/blenkernel/intern/seqeffects.c
source/blender/blenkernel/intern/texture.c
source/blender/blenkernel/intern/tracking.c
source/blender/blenlib/intern/scanfill.c
source/blender/blenlib/intern/storage.c
source/blender/blenlib/intern/threads.c
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/collada/AnimationExporter.cpp
source/blender/collada/AnimationImporter.cpp
source/blender/collada/ArmatureExporter.cpp
source/blender/collada/ArmatureImporter.cpp
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentImporter.cpp
source/blender/collada/EffectExporter.cpp
source/blender/collada/ExtraHandler.cpp
source/blender/collada/ExtraTags.cpp
source/blender/collada/GeometryExporter.cpp
source/blender/collada/ImageExporter.cpp
source/blender/collada/InstanceWriter.cpp
source/blender/collada/LightExporter.cpp
source/blender/collada/MaterialExporter.cpp
source/blender/collada/MeshImporter.cpp
source/blender/collada/SceneExporter.cpp
source/blender/collada/TransformWriter.cpp
source/blender/collada/collada.cpp
source/blender/collada/collada_internal.cpp
source/blender/collada/collada_utils.cpp
source/blender/editors/curve/editcurve.c
source/blender/editors/interface/interface.c
source/blender/editors/interface/interface_draw.c
source/blender/editors/interface/interface_regions.c
source/blender/editors/interface/interface_templates.c
source/blender/editors/object/object_add.c
source/blender/editors/object/object_relations.c
source/blender/editors/object/object_shapekey.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/sculpt_paint/paint_utils.c
source/blender/editors/space_console/console_ops.c
source/blender/editors/space_file/filelist.c
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_info/textview.c
source/blender/editors/space_logic/logic_window.c
source/blender/editors/space_outliner/outliner_draw.c
source/blender/editors/space_outliner/outliner_select.c
source/blender/editors/space_sequencer/sequencer_edit.c
source/blender/editors/space_sequencer/sequencer_select.c
source/blender/editors/space_text/text_ops.c
source/blender/editors/space_text/text_python.c
source/blender/editors/space_view3d/drawmesh.c
source/blender/editors/transform/transform_manipulator.c
source/blender/editors/transform/transform_orientations.c
source/blender/editors/uvedit/uvedit_ops.c
source/blender/gpu/intern/gpu_material.c
source/blender/ikplugin/intern/itasc_plugin.cpp
source/blender/imbuf/intern/dds/BlockDXT.cpp
source/blender/imbuf/intern/dds/ColorBlock.cpp
source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
source/blender/imbuf/intern/dds/dds_api.cpp
source/blender/imbuf/intern/filter.c
source/blender/imbuf/intern/imageprocess.c
source/blender/imbuf/intern/indexer.c
source/blender/imbuf/intern/iris.c
source/blender/imbuf/intern/moviecache.c
source/blender/imbuf/intern/openexr/openexr_api.cpp
source/blender/imbuf/intern/targa.c
source/blender/imbuf/intern/thumbs_blend.c
source/blender/makesrna/intern/makesrna.c
source/blender/modifiers/intern/MOD_util.c
source/blender/modifiers/intern/MOD_uvproject.c
source/blender/nodes/composite/nodes/node_composite_blur.c
source/blender/nodes/composite/nodes/node_composite_defocus.c
source/blender/nodes/composite/nodes/node_composite_scale.c
source/blender/nodes/shader/nodes/node_shader_dynamic.c
source/blender/nodes/texture/nodes/node_texture_output.c
source/blender/render/intern/raytrace/rayobject.cpp
source/blender/render/intern/raytrace/rayobject_blibvh.cpp
source/blender/render/intern/raytrace/rayobject_instance.cpp
source/blender/render/intern/raytrace/rayobject_octree.cpp
source/blender/render/intern/raytrace/rayobject_qbvh.cpp
source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
source/blender/render/intern/raytrace/rayobject_svbvh.cpp
source/blender/render/intern/raytrace/rayobject_vbvh.cpp
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/envmap.c
source/blender/render/intern/source/imagetexture.c
source/blender/render/intern/source/occlusion.c
source/blender/render/intern/source/pipeline.c
source/blender/render/intern/source/pixelblending.c
source/blender/render/intern/source/pixelshading.c
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/rendercore.c
source/blender/render/intern/source/renderdatabase.c
source/blender/render/intern/source/shadbuf.c
source/blender/render/intern/source/shadeoutput.c
source/blender/render/intern/source/strand.c
source/blender/render/intern/source/volumetric.c
source/blender/render/intern/source/zbuf.c
source/blender/windowmanager/intern/wm_draw.c
source/blender/windowmanager/intern/wm_event_system.c
source/blender/windowmanager/intern/wm_jobs.c
source/blender/windowmanager/intern/wm_operators.c
source/creator/creator.c
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/BlenderRoutines/BL_System.cpp
source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Converter/BL_ArmatureObject.cpp
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/BL_DeformableGameObject.cpp
source/gameengine/Converter/BL_MeshDeformer.cpp
source/gameengine/Converter/BL_ModifierDeformer.cpp
source/gameengine/Converter/BL_SkinDeformer.cpp
source/gameengine/Converter/BlenderWorldInfo.cpp
source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Converter/KX_ConvertControllers.cpp
source/gameengine/Converter/KX_ConvertProperties.cpp
source/gameengine/Converter/KX_IpoConvert.cpp
source/gameengine/Converter/KX_SoftBodyDeformer.cpp
source/gameengine/Expressions/InputParser.cpp
source/gameengine/Expressions/IntValue.cpp
source/gameengine/Expressions/ListValue.cpp
source/gameengine/Expressions/PyObjectPlus.cpp
source/gameengine/Expressions/Value.cpp
source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
source/gameengine/GameLogic/SCA_ISensor.cpp
source/gameengine/GameLogic/SCA_JoystickManager.cpp
source/gameengine/GameLogic/SCA_JoystickSensor.cpp
source/gameengine/GameLogic/SCA_LogicManager.cpp
source/gameengine/GameLogic/SCA_PropertySensor.cpp
source/gameengine/GameLogic/SCA_PythonController.cpp
source/gameengine/GameLogic/SCA_RandomActuator.cpp
source/gameengine/GamePlayer/common/GPC_Canvas.cpp
source/gameengine/GamePlayer/common/GPC_Engine.cpp
source/gameengine/GamePlayer/common/GPC_RawImage.cpp
source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
source/gameengine/Ketsji/BL_BlenderShader.cpp
source/gameengine/Ketsji/BL_Material.cpp
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/BL_Texture.cpp
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_Camera.cpp
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_FontObject.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_Light.cpp
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
source/gameengine/Ketsji/KX_NavMeshObject.cpp
source/gameengine/Ketsji/KX_ObjectActuator.cpp
source/gameengine/Ketsji/KX_PolyProxy.cpp
source/gameengine/Ketsji/KX_PolygonMaterial.cpp
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
source/gameengine/Ketsji/KX_PyMath.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonInitTypes.cpp
source/gameengine/Ketsji/KX_PythonSeq.cpp
source/gameengine/Ketsji/KX_RayCast.cpp
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_SceneActuator.cpp
source/gameengine/Ketsji/KX_SoundActuator.cpp
source/gameengine/Ketsji/KX_SteeringActuator.cpp
source/gameengine/Ketsji/KX_TouchEventManager.cpp
source/gameengine/Ketsji/KX_TrackToActuator.cpp
source/gameengine/Ketsji/KX_VertexProxy.cpp
source/gameengine/Physics/Bullet/CcdGraphicController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
source/gameengine/Rasterizer/RAS_BucketManager.cpp
source/gameengine/Rasterizer/RAS_FramingManager.cpp
source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
source/gameengine/Rasterizer/RAS_MeshObject.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_Polygon.cpp
source/gameengine/SceneGraph/SG_Tree.cpp
source/gameengine/VideoTexture/ImageRender.cpp
source/gameengine/VideoTexture/VideoFFmpeg.cpp
source/gameengine/VideoTexture/blendVideoTex.cpp