Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons updated...
authorBenoit Bolsee <benoit.bolsee@online.be>
Sun, 11 Sep 2011 14:13:04 +0000 (14:13 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Sun, 11 Sep 2011 14:13:04 +0000 (14:13 +0000)
commitb988a2abf815d74aba7bd9bf910b712735ea8f53
tree0b2bf75ea63641014a3441c09d47d9911201d2c7
parent3d3f6b1ddc655a070c20e41abec2e7850fd266e6
Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons updated but not tested.
12 files changed:
source/blender/blenkernel/BKE_navmesh_conversion.h [moved from source/blender/editors/include/ED_navmesh_conversion.h with 78% similarity]
source/blender/blenkernel/CMakeLists.txt
source/blender/blenkernel/SConscript
source/blender/blenkernel/intern/navmesh_conversion.cpp [moved from source/blender/editors/util/navmesh_conversion.cpp with 97% similarity]
source/blender/editors/util/CMakeLists.txt
source/blender/editors/util/SConscript
source/blender/modifiers/CMakeLists.txt
source/blender/modifiers/SConscript
source/blender/modifiers/intern/MOD_navmesh.cpp
source/gameengine/Ketsji/CMakeLists.txt
source/gameengine/Ketsji/KX_NavMeshObject.cpp
source/gameengine/Ketsji/SConscript