BGE: Fix Orthographic mode and viewport scaling
authorBenoit Bolsee <benoit.bolsee@online.be>
Sun, 26 Apr 2009 12:23:30 +0000 (12:23 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Sun, 26 Apr 2009 12:23:30 +0000 (12:23 +0000)
commitba563216e9ec4e7c3e55ca343948d925a2dc1651
treec982d2100e4625559d53ab1e9c8e2be04c4a1033
parentfc4ba5e13116835c3208ecfe21c9ccc3e93277f7
BGE: Fix Orthographic mode and viewport scaling

- the BGE now uses correct glOrtho projection whe camera is in orthographic mode
-
14 files changed:
projectfiles_vc9/gameengine/gameplayer/ghost/GP_ghost.vcproj
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Ketsji/KX_Camera.cpp
source/gameengine/Ketsji/KX_Camera.h
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_Light.cpp
source/gameengine/Rasterizer/RAS_CameraData.h
source/gameengine/Rasterizer/RAS_FramingManager.cpp
source/gameengine/Rasterizer/RAS_FramingManager.h
source/gameengine/Rasterizer/RAS_IRasterizer.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
source/gameengine/VideoTexture/ImageRender.cpp