Eevee: SSR: Don't block the ray if tracing behind object.
authorClément Foucault <foucault.clem@gmail.com>
Wed, 19 Jul 2017 21:40:14 +0000 (23:40 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Mon, 24 Jul 2017 13:28:27 +0000 (15:28 +0200)
commitbabef873fc2aa2f4788a85f8a4461209fc218c70
tree828ef531928acb47a746e4080e8c048f5991c861
parent72a4778391f0b5aa5a9fd4d35e1cf721d8b3ae51
Eevee: SSR: Don't block the ray if tracing behind object.

This requires to check for backface after a hit.
source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl