Various fixes:
authorJanne Karhu <jhkarh@gmail.com>
Wed, 12 Aug 2009 17:39:11 +0000 (17:39 +0000)
committerJanne Karhu <jhkarh@gmail.com>
Wed, 12 Aug 2009 17:39:11 +0000 (17:39 +0000)
commitbba9c797b542a94d2ae1830135c77b8f56825f32
tree74bc4e679face4765c5e96d5c2bc315bf9d73385
parentfb7c9d5a0d049651aab759e09338d774d1ce258b
Various fixes:
- Correct fix for file loading crash introduced by earlier point cache commit.
- Simulations are no longer calculated to current frame at render time automatically.
* This has to be thought through more carefully at some point, perhaps through render profiles.
* All simulations can be updated manually to current frame from any cache panel with the "update all to current frame" button.
- Some explanatory comments added for BKE_pointcache.h.
source/blender/blenkernel/BKE_pointcache.h
source/blender/blenloader/intern/readfile.c
source/blender/render/intern/source/pipeline.c