Delete all SOLID shapes at the end of the game engine. They were all being leaked!
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sat, 8 May 2004 00:25:20 +0000 (00:25 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sat, 8 May 2004 00:25:20 +0000 (00:25 +0000)
commitbd50d2f9cdaa5f84434cc3c5ba58fec94b84fdab
tree6ac561ef50b7fa62a8462273fd0983231b275dcf
parent83907fc5f73b6634239d891fe2b0dd4be203b86b
Delete all SOLID shapes at the end of the game engine.  They were all being leaked!
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Physics/Sumo/Fuzzics/src/SM_FhObject.cpp