Fix for bug #12132: vector blur with fast moving objects does
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 9 Sep 2008 17:27:01 +0000 (17:27 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Tue, 9 Sep 2008 17:27:01 +0000 (17:27 +0000)
commitbe19db6854bea16284f46b1e0fe92a9c70f72f80
treefbbc8aa941e9023055bbca3ac295c44e5c9e4201
parentd9404adcd177d3a67bd5d32fbe883d709f91cbae
Fix for bug #12132: vector blur with fast moving objects does
not give a smooth fallof. there's no correct fix possible due
to a lack of information, but this manually adds a smoother
falloff, overestimating the contribution of foregroud pixels
instead of becoming transparent.
source/blender/render/intern/source/zbuf.c