2.5/Sculpt:
authorNicholas Bishop <nicholasbishop@gmail.com>
Sat, 15 Aug 2009 18:58:01 +0000 (18:58 +0000)
committerNicholas Bishop <nicholasbishop@gmail.com>
Sat, 15 Aug 2009 18:58:01 +0000 (18:58 +0000)
commitbe1efd74d120068a9a650feddf512b50e5e6c2b8
treee1232b3256b84165f9194fe5287bf620cf174c18
parente63d4d2bea06075ef666d613d1136236bb09ae79
2.5/Sculpt:

* Made sculpt mode local to object.
* This also fixes loading files from 2.4x saved in sculptmode

Touched a lot of things here, let me know if anything breaks

TODO:
* The other paint modes should be converted as well
20 files changed:
source/blender/blenkernel/BKE_global.h
source/blender/blenkernel/BKE_sculpt.h
source/blender/blenkernel/intern/brush.c
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/scene.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/armature/poseobject.c
source/blender/editors/include/ED_object.h
source/blender/editors/object/object_edit.c
source/blender/editors/screen/screen_context.c
source/blender/editors/sculpt_paint/sculpt.c
source/blender/editors/space_buttons/buttons_context.c
source/blender/editors/space_node/node_edit.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/editors/space_view3d/view3d_header.c
source/blender/editors/space_view3d/view3d_toolbar.c
source/blender/editors/transform/transform_manipulator.c
source/blender/editors/transform/transform_orientations.c
source/blender/makesdna/DNA_object_types.h
source/blender/makesdna/DNA_scene_types.h