- Charlie fixed some bugs related to copying armature-constraint data (these are...
authorErwin Coumans <blender@erwincoumans.com>
Fri, 28 Apr 2006 17:35:03 +0000 (17:35 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Fri, 28 Apr 2006 17:35:03 +0000 (17:35 +0000)
commitbe282bdf3f70a0feba65523c418f8b1134bff35a
tree996787a1915c00d790e203fdfea5c1ead1913813
parent702207f03fc169743c5ffe6d04f566ea2ed119ac
- Charlie fixed some bugs related to copying armature-constraint data (these are different from Bullet rigidbody constraints like the hinge, and point 2 point!)
- fixed a crashing bug related to objects without meshes (tried to get material info from it)
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Converter/BL_ArmatureObject.cpp
source/gameengine/Converter/BL_SkinDeformer.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp