BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or KX_Polyg...
authorMitchell Stokes <mogurijin@gmail.com>
Mon, 4 Nov 2013 19:21:32 +0000 (19:21 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Mon, 4 Nov 2013 19:21:32 +0000 (19:21 +0000)
commitc1e617d26bf72f6fe2682c14e31b84864b465e85
tree13a85d9d469fb679a0f025260bda32c93c48537d
parent5348682f3aad87c1c598af04d407a91a50b71e7e
BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or KX_PolygonMaterial in RAS_OpenGLRasterizer.
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_BlenderMaterial.h
source/gameengine/Ketsji/KX_PolygonMaterial.h
source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp
source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp