use struct type for VPaintData.vertexcosnos rather then float*.
authorCampbell Barton <ideasman42@gmail.com>
Sat, 15 Dec 2012 16:13:27 +0000 (16:13 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 15 Dec 2012 16:13:27 +0000 (16:13 +0000)
commitc26746ccec8f7513cc28612842dc4033dddaa91d
tree2824b4a00e7489805f3bf99b89e786ab420c949d
parenta6bee579e9c6e144f731072b93d004af7b2011c5
use struct type for VPaintData.vertexcosnos rather then float*.
source/blender/blenkernel/BKE_DerivedMesh.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/editors/sculpt_paint/paint_vertex.c