problem with own changes to triabgulate: calling beauty fill directly would re-alloca...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 6 Feb 2013 15:57:12 +0000 (15:57 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 6 Feb 2013 15:57:12 +0000 (15:57 +0000)
commitc30fb009ccf23cd9dc78d342ebddc2286594c88a
tree66fbae02d6ea3c832c6c0c4e0287af3de98bb55d
parent296444e1dc28db95642ab5a804b9b0df606a4725
problem with own changes to triabgulate: calling beauty fill directly would re-allocate the faces which mean't triangulates output slots pointers became invalid. (noticed when using from py api)
source/blender/bmesh/intern/bmesh_opdefines.c
source/blender/bmesh/intern/bmesh_operators.c
source/blender/bmesh/operators/bmo_triangulate.c
source/blender/editors/mesh/editmesh_knife.c
source/blender/editors/mesh/editmesh_tools.c