SceneGraph support for bounding boxs
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sun, 16 May 2004 12:54:44 +0000 (12:54 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sun, 16 May 2004 12:54:44 +0000 (12:54 +0000)
commitc50055204df1a73583f646bba688d5f7a76531a8
tree07cc15029e144d08f138e7164e5f6d1edc4651d8
parent3e6b05f60719f3e04e511c9d52a8f27d7ce3a1a4
SceneGraph support for bounding boxs
source/gameengine/SceneGraph/SConscript
source/gameengine/SceneGraph/SG_BBox.cpp [new file with mode: 0644]
source/gameengine/SceneGraph/SG_BBox.h [new file with mode: 0644]
source/gameengine/SceneGraph/SG_IObject.h
source/gameengine/SceneGraph/SG_Node.cpp
source/gameengine/SceneGraph/SG_Node.h
source/gameengine/SceneGraph/SG_Spatial.cpp
source/gameengine/SceneGraph/SG_Spatial.h
source/gameengine/SceneGraph/SG_Tree.cpp [new file with mode: 0644]
source/gameengine/SceneGraph/SG_Tree.h [new file with mode: 0644]