- use %u rather tham %d for unsigned ints in string formatting funcs.
authorCampbell Barton <ideasman42@gmail.com>
Sat, 27 Aug 2011 03:25:02 +0000 (03:25 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 27 Aug 2011 03:25:02 +0000 (03:25 +0000)
commitc96f28a718b0c94b52781cc91d384d2aeedf8c02
treed164435bb63ce61131d8689a3cbbdfda65a4c9c4
parent69260601851bfcf1193b95950e37abf1d662b0a4
- use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
15 files changed:
intern/itasc/kdl/frames_io.cpp
source/blender/blenkernel/intern/mesh_validate.c
source/blender/blenkernel/intern/pointcache.c
source/blender/blenloader/intern/readblenentry.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_markers.c
source/blender/editors/animation/fmodifier_ui.c
source/blender/editors/object/object_modifier.c
source/blender/gpu/intern/gpu_codegen.c
source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
source/blender/imbuf/intern/tiff.c
source/blender/makesrna/intern/makesrna.c
source/blender/makesrna/intern/rna_define.c
source/gameengine/GameLogic/SCA_RandomActuator.cpp
source/gameengine/VideoTexture/Exception.cpp