Cycles / Fresnel Node:
authorThomas Dinges <blender@dingto.org>
Sat, 9 Nov 2013 13:14:00 +0000 (13:14 +0000)
committerThomas Dinges <blender@dingto.org>
Sat, 9 Nov 2013 13:14:00 +0000 (13:14 +0000)
commitcc7b2a0b046f9eb0548b8a1e84c4deb5754487c1
tree690d653011978ab63979d4f6886f3183c5a66e15
parent396fb315c5f0267a0511eda87221c8a2836c6f21
Cycles / Fresnel Node:
* Add a "Normal" Input to the Fresnel node.
* Fix for the Fresnel GLSL code (normalize the Incoming vector).

Patch #37384 by Philipp Oeser (lichtwerk) , thanks!
intern/cycles/kernel/svm/svm_fresnel.h
intern/cycles/render/nodes.cpp
source/blender/gpu/shaders/gpu_shader_material.glsl
source/blender/nodes/shader/nodes/node_shader_fresnel.c