use inline BLI_math functions for dot product and length calculation.
authorCampbell Barton <ideasman42@gmail.com>
Sun, 22 Jan 2012 17:20:37 +0000 (17:20 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 22 Jan 2012 17:20:37 +0000 (17:20 +0000)
commitcd4123e1db8a40836fa04813ef7dc440ef7feeb0
tree9a10e2dd83251954c8dfcfddd430cb46931b9d99
parent39aaf4f2f0af3e0663a19381d65081a9090fc10e
use inline BLI_math functions for dot product and length calculation.
14 files changed:
source/blender/blenkernel/BKE_armature.h
source/blender/blenkernel/intern/armature.c
source/blender/blenlib/intern/BLI_kdtree.c
source/blender/blenlib/intern/math_geom.c
source/blender/blenlib/intern/noise.c
source/blender/editors/object/object_vgroup.c
source/blender/editors/space_view3d/view3d_edit.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/occlusion.c
source/blender/render/intern/source/pixelshading.c
source/blender/render/intern/source/rayshade.c
source/blender/render/intern/source/shadbuf.c
source/blender/render/intern/source/shadeinput.c
source/blender/render/intern/source/volumetric.c