minor changes to BLF api use
authorCampbell Barton <ideasman42@gmail.com>
Wed, 11 Jan 2012 05:45:39 +0000 (05:45 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 11 Jan 2012 05:45:39 +0000 (05:45 +0000)
commitcda5d1769d71832a6b04ed6c91bac101c482e5f7
tree5e21c9f022cb89f2eb3228132b7ceb643cce1417
parentf1c229e8b3f21f3819f001ce470831147c1b6289
minor changes to BLF api use
- replace calls to BLF_width & BLF_height --> BLF_width_and_height
- no need to call strlen() on length value passed to BLF_draw(). this already checks for \0 char.
source/blender/editors/interface/interface_widgets.c
source/blender/editors/screen/area.c
source/blender/editors/space_clip/clip_draw.c
source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
source/gameengine/GamePlayer/common/GPC_RenderTools.cpp