* Was missing checks for scene->ed which crashed blender when using the sequencer...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 28 Jan 2009 22:36:34 +0000 (22:36 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 28 Jan 2009 22:36:34 +0000 (22:36 +0000)
commitce2446e3db7c7087efd6bccea203e0d952eab035
tree409e9259f6fa415354828d0af7c728ea318ec53a
parent7114486e8bba4fafb8f4f0dca10140bee1e0c9fb
* Was missing checks for scene->ed which crashed blender when using the sequencer for the first time.
* Added WM_OT_tweak_gesture operator for select, drag
* Sequencer select operator now returns OPERATOR_FINISHED|OPERATOR_PASS_THROUGH
12 files changed:
source/blender/blenkernel/BKE_sequence.h
source/blender/blenkernel/intern/blender.c
source/blender/blenkernel/intern/sequence.c
source/blender/blenlib/intern/bpath.c
source/blender/editors/space_outliner/outliner.c
source/blender/editors/space_sequencer/sequencer_add.c
source/blender/editors/space_sequencer/sequencer_draw.c
source/blender/editors/space_sequencer/sequencer_edit.c
source/blender/editors/space_sequencer/sequencer_header.c
source/blender/editors/space_sequencer/sequencer_ops.c
source/blender/editors/space_sequencer/sequencer_select.c
source/blender/editors/transform/transform_conversions.c