Fix for [#19780] pivot for rotation/scaling doesn't use "active vert/edge/face"
authorMatt Ebb <matt@mke3.net>
Thu, 5 Nov 2009 04:37:42 +0000 (04:37 +0000)
committerMatt Ebb <matt@mke3.net>
Thu, 5 Nov 2009 04:37:42 +0000 (04:37 +0000)
commitce973efd4f7c4ff85b1ff434154fde8ddf89530c
tree54fb88f8ee35e4f26deefb3eb1b40e42db03ad14
parent539a68f6c035d521b7c8a1eb7a15de664798cf69
Fix for [#19780] pivot for rotation/scaling doesn't use "active vert/edge/face"

Martin please doublecheck, but it should be all good.
source/blender/editors/space_view3d/view3d_header.c
source/blender/editors/transform/transform_generics.c