Some users have odd joysticks with more then 8 axises, increased to 16 (so 4 joysticks)
authorCampbell Barton <ideasman42@gmail.com>
Tue, 7 Apr 2009 19:21:48 +0000 (19:21 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 7 Apr 2009 19:21:48 +0000 (19:21 +0000)
commitd012a222a21d4a2fb7f8879484755b89f80ecbb2
tree2ce7e1bace5ae08d6cc0386fb7063faf777efebd
parentca1c3be3029a7a7aada686372ca1dd6ab39f0547
Some users have odd joysticks with more then 8 axises, increased to 16 (so 4 joysticks)
Ideally there would be no limit but I dont think its worth the effort.
Also had a bug in last commit for the pytyhon api's "axisSingle" attribute, UI index starts at 1 not zero.
source/blender/src/buttons_logic.c
source/gameengine/GameLogic/Joystick/SCA_JoystickDefines.h
source/gameengine/GameLogic/SCA_JoystickSensor.cpp