Last minute UI fix:
authorThomas Dinges <blender@dingto.org>
Sat, 15 Oct 2011 10:03:21 +0000 (10:03 +0000)
committerThomas Dinges <blender@dingto.org>
Sat, 15 Oct 2011 10:03:21 +0000 (10:03 +0000)
commitd0d16b5ed29c8f209bbeb0dd32a01ae581b5e9f7
tree07de80a41bf5a0a4f9044851dcb74701d7ca4721
parent9613de6248b364e58abf01c36d9d1290ecc93dfe
Last minute UI fix:
* Vert/Edge/Face select buttons looked crappy when in EditMode and Wireframe shading. Fixed it.
This commit makes the View3D Template a bit narrower in general, but it's very minor, should be no problem.
This also fixes some weird increase/decrease of the 3D Mode selector menu when toggling between Textured/Solid and Wireframe/Boundbox shading.
release/scripts/startup/bl_ui/space_view3d.py