style cleanup: osl and NULL pointer use, also correct sequencer gap operator id's
authorCampbell Barton <ideasman42@gmail.com>
Wed, 27 Mar 2013 20:27:07 +0000 (20:27 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 27 Mar 2013 20:27:07 +0000 (20:27 +0000)
commitd15d78a33a8df76b02fa0d27dacd85c8a77ec109
tree908e12a6f0171fa8f5f1ad775b1fffe56531e588
parent535253cad0cbf27485d6390039fab6e339a441a4
style cleanup: osl and NULL pointer use, also correct sequencer gap operator id's
intern/cycles/kernel/shaders/node_brightness.osl
intern/cycles/kernel/shaders/node_normal_map.osl
intern/cycles/kernel/shaders/node_vector_curves.osl
intern/cycles/kernel/shaders/node_ward_bsdf.osl
release/scripts/startup/bl_ui/space_sequencer.py
source/blender/gpu/intern/gpu_extensions.c
source/blender/nodes/composite/nodes/node_composite_image.c
source/gameengine/Ketsji/KX_Dome.cpp