bugfix's
authorCampbell Barton <ideasman42@gmail.com>
Sun, 1 Aug 2010 11:00:36 +0000 (11:00 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 1 Aug 2010 11:00:36 +0000 (11:00 +0000)
commitd25747ee751096de2e417a7da1316bf5bf81c25a
tree516d8fe68d3384a222da32a3e72e1d05aa717db8
parente56913fe3961e9ab34b15e5317d83e9110e20857
bugfix's
  [#23108] bpy.ops.object.origin_set(type='GEOMETRY_ORIGIN') dosen't work in console
  [#23115] Crash when moving armature origin

- setting the armature in editmode would leave editdata in some cases.
- transforming selected linked objects to account for the movement of the obdata was only done for meshes, now do for curves and text3d.
- added utility functions for getting curve & mesh bounds.
- text3d moving center wasn't working at all.
- changed drawobject.c to use BLI_math funcs in more places.
- remove some unused code from operator object.origin_set.
source/blender/blenkernel/BKE_curve.h
source/blender/blenkernel/BKE_mesh.h
source/blender/blenkernel/intern/curve.c
source/blender/blenkernel/intern/mesh.c
source/blender/editors/armature/editarmature.c
source/blender/editors/include/ED_armature.h
source/blender/editors/object/object_transform.c
source/blender/editors/space_view3d/drawobject.c