Lower the vertex welding threshold, for removing duplicate/nearby vertices for soft...
authorErwin Coumans <blender@erwincoumans.com>
Mon, 27 Apr 2009 04:21:05 +0000 (04:21 +0000)
committerErwin Coumans <blender@erwincoumans.com>
Mon, 27 Apr 2009 04:21:05 +0000 (04:21 +0000)
commitd2ff190dfbe5606e38c515ecbd43778999a00507
tree930ba80c224e3097596bd692af6bd04c3d704f41
parentf64265d714e0497a3a78423334e2248244d9c18f
Lower the vertex welding threshold, for removing duplicate/nearby vertices for soft bodies (this broke susanne softbody regression test)
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_Scene.h