fix for mesh face filling when a valid edge-loop was selected but unselected connecti...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 27 Mar 2013 07:54:11 +0000 (07:54 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 27 Mar 2013 07:54:11 +0000 (07:54 +0000)
commitd358458a8d3bc37c4ea5418fa6e6c9c259704f51
tree1d76b4fc9d486eaf44741fe26494f78aa46d5fe7
parent31eee77a4503ac38c3d9d96a5f77df86648c700c
fix for mesh face filling when a valid edge-loop was selected but unselected connecting geometry existed inside the loop.

In this case edgenet_fill operator failed and it would fallback to filling as unordered vertices which was mostly fine but failed on some concave loops.

Add a new bmesh operator 'edgeloop_fill' fills in closed loops even if they don't make a valid edge-net.
source/blender/bmesh/CMakeLists.txt
source/blender/bmesh/intern/bmesh_opdefines.c
source/blender/bmesh/intern/bmesh_operators_private.h
source/blender/bmesh/operators/bmo_create.c
source/blender/bmesh/operators/bmo_edgeloop_fill.c [new file with mode: 0644]