get/set Angular velocity for KX_GameObjects python api and for the AddObject actuator.
authorCampbell Barton <ideasman42@gmail.com>
Wed, 27 Aug 2008 03:34:53 +0000 (03:34 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 27 Aug 2008 03:34:53 +0000 (03:34 +0000)
commitd5667656353a6ce8247d1e1c125471688c679bd8
tree2868244c59159d783d2e2ceb93162ed5af6d40b8
parent6778c8dc2914e5714f0211d0643c1ade34864d02
get/set Angular velocity for KX_GameObjects python api and for the AddObject actuator.
Needed so objects created in an explosion could start spinning without having motion actuators and collision sensors on each item.
source/blender/makesdna/DNA_actuator_types.h
source/blender/src/buttons_logic.c
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Expressions/PyObjectPlus.h
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
source/gameengine/PyDoc/KX_GameObject.py
source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py