style cleanup: bge, switch statements mostly.
authorCampbell Barton <ideasman42@gmail.com>
Sun, 21 Oct 2012 07:58:38 +0000 (07:58 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 21 Oct 2012 07:58:38 +0000 (07:58 +0000)
commitd599b643b7a1882ea79851e334d7ed133f362bb3
tree4e4640c1b2e7cc82d9db81dbd98a39777dcbce7c
parentf3ece5a108db0bdbefb4663ef4ebd9a7e039e263
style cleanup: bge, switch statements mostly.
also left bmesh decimator on in previous commit.
81 files changed:
source/blender/blenkernel/intern/cloth.c
source/blender/blenkernel/intern/curve.c
source/blender/blenkernel/intern/implicit.c
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/pointcache.c
source/blender/blenkernel/intern/smoke.c
source/blender/blenlib/intern/boxpack2d.c
source/blender/blenloader/intern/versioning_250.c
source/blender/bmesh/operators/bmo_create.c
source/blender/collada/AnimationExporter.cpp
source/blender/collada/AnimationImporter.cpp
source/blender/collada/EffectExporter.cpp
source/blender/collada/ImageExporter.cpp
source/blender/collada/MeshImporter.cpp
source/blender/compositor/intern/COM_NodeOperation.cpp
source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
source/blender/editors/armature/editarmature.c
source/blender/editors/armature/meshlaplacian.c
source/blender/editors/object/object_vgroup.c
source/blender/editors/render/render_update.c
source/blender/editors/render/render_view.c
source/blender/editors/screen/screen_ops.c
source/blender/editors/space_image/image_ops.c
source/blender/editors/space_image/space_image.c
source/blender/editors/transform/transform_manipulator.c
source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
source/blender/imbuf/intern/dds/PixelFormat.h
source/blender/makesrna/intern/rna_nodetree.c
source/blender/makesrna/rna_cleanup/rna_cleaner.py
source/blender/modifiers/intern/MOD_decimate.c
source/blender/modifiers/intern/MOD_explode.c
source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
source/blender/nodes/shader/nodes/node_shader_particle_info.c
source/blender/python/intern/bpy_rna.c
source/blender/quicktime/apple/qtkit_import.m
source/blender/render/intern/source/envmap.c
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Converter/KX_ConvertControllers.cpp
source/gameengine/Converter/KX_ConvertProperties.cpp
source/gameengine/Converter/KX_ConvertSensors.cpp
source/gameengine/Converter/KX_IpoConvert.cpp
source/gameengine/Expressions/BoolValue.cpp
source/gameengine/Expressions/FloatValue.cpp
source/gameengine/Expressions/InputParser.cpp
source/gameengine/Expressions/IntValue.cpp
source/gameengine/Expressions/PyObjectPlus.cpp
source/gameengine/Expressions/StringValue.cpp
source/gameengine/Expressions/VectorValue.cpp
source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
source/gameengine/GameLogic/SCA_JoystickSensor.cpp
source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
source/gameengine/GameLogic/SCA_PythonController.cpp
source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
source/gameengine/Ketsji/BL_Action.cpp
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/BL_Texture.cpp
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_Light.cpp
source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
source/gameengine/Ketsji/KX_ObjectActuator.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonSeq.cpp
source/gameengine/Ketsji/KX_RayCast.cpp
source/gameengine/Ketsji/KX_SoundActuator.cpp
source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
source/gameengine/Rasterizer/RAS_BucketManager.cpp
source/gameengine/Rasterizer/RAS_MaterialBucket.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp
source/gameengine/VideoTexture/VideoFFmpeg.cpp