Code cleanup: remove hack to avoid seeing transparent objects in noise.
authorBrecht Van Lommel <brechtvanlommel@gmail.com>
Thu, 14 Sep 2017 19:53:00 +0000 (21:53 +0200)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Wed, 20 Sep 2017 17:38:08 +0000 (19:38 +0200)
commitd750d182e58f2a236bbf0a04806f2702a518b97e
tree5a19cef63707febe292f3f42a294681b301fb6d9
parent8289b47e3a425207a2b1fb8e47b7002e90444ce2
Code cleanup: remove hack to avoid seeing transparent objects in noise.

Previously the Sobol pattern suffered from some correlation issues that
made the outline of objects like a smoke domain visible. This helps
simplify the code and also makes some other optimizations possible.
intern/cycles/kernel/kernel_path.h
intern/cycles/kernel/kernel_path_branched.h
intern/cycles/kernel/kernel_path_state.h
intern/cycles/kernel/kernel_path_volume.h
intern/cycles/kernel/kernel_random.h
intern/cycles/kernel/kernel_volume.h
intern/cycles/kernel/split/kernel_holdout_emission_blurring_pathtermination_ao.h
intern/cycles/kernel/split/kernel_shader_eval.h