- removed some unecessary files & code
authorNils Thuerey <nils@thuerey.de>
Wed, 28 Sep 2005 16:20:57 +0000 (16:20 +0000)
committerNils Thuerey <nils@thuerey.de>
Wed, 28 Sep 2005 16:20:57 +0000 (16:20 +0000)
commitd7b441473a0e00c49c7986ea98bb87b4537247f8
tree0d1db09bfcd0a888a3ba44d88cc123189624e3f7
parent9a8ab66a1d82aca646265ef08e1212c6614d5e3d
- removed some unecessary files & code
- debug output now controlled globally by elbeem debug level
  (BLENDER_ELBEEMDEBUG environment var), also for fluidsimBake
and read/writeBobj
- debug output is written to file for WIN32
- added "for" and "vector" etc. defines for MSVC6
  (I couldnt get hold of the compiler itself, so not tested yet)
30 files changed:
intern/elbeem/SConscript
intern/elbeem/extern/LBM_fluidsim.h
intern/elbeem/intern/arrays.h [deleted file]
intern/elbeem/intern/blendercall.cpp
intern/elbeem/intern/cfglexer.cpp
intern/elbeem/intern/cfgparser.cpp
intern/elbeem/intern/cfgparser.h
intern/elbeem/intern/elbeem.cpp
intern/elbeem/intern/isosurface.cpp
intern/elbeem/intern/isosurface.h
intern/elbeem/intern/lbmdimensions.h
intern/elbeem/intern/lbmfsgrsolver.h
intern/elbeem/intern/lbminterface.cpp
intern/elbeem/intern/lbminterface.h
intern/elbeem/intern/ntl_geometrybox.cpp [deleted file]
intern/elbeem/intern/ntl_geometrybox.h [deleted file]
intern/elbeem/intern/ntl_geometryshader.h
intern/elbeem/intern/ntl_geometrysphere.cpp [deleted file]
intern/elbeem/intern/ntl_geometrysphere.h [deleted file]
intern/elbeem/intern/ntl_image.cpp [deleted file]
intern/elbeem/intern/ntl_image.h [deleted file]
intern/elbeem/intern/ntl_lightobject.h
intern/elbeem/intern/ntl_ray.cpp
intern/elbeem/intern/ntl_raytracer.cpp
intern/elbeem/intern/ntl_scene.cpp
intern/elbeem/intern/ntl_vector3dim.h
intern/elbeem/intern/utilities.cpp
intern/elbeem/intern/utilities.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/src/fluidsim.c