Added an option "Cast Approximate" to control if a material should cast
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 11 Feb 2010 15:43:31 +0000 (15:43 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 11 Feb 2010 15:43:31 +0000 (15:43 +0000)
commitd98603129ca30aabe29f17f28f4ac72dbc0ca4ac
tree0216329ae9aaba7706eedc1f8aa25a35107aa16e
parent4746fbd8ce9edf4c898fb690ffff0c664636d769
Added an option "Cast Approximate" to control if a material should cast
shadow when using approximate AO, separate from "Traceable".
release/scripts/ui/properties_material.py
source/blender/blenkernel/BKE_blender.h
source/blender/blenkernel/intern/material.c
source/blender/blenloader/intern/readfile.c
source/blender/makesdna/DNA_material_types.h
source/blender/makesrna/intern/rna_material.c
source/blender/render/intern/source/occlusion.c