Smoke:
authorDaniel Genrich <daniel.genrich@gmx.net>
Thu, 30 Jul 2009 22:11:28 +0000 (22:11 +0000)
committerDaniel Genrich <daniel.genrich@gmx.net>
Thu, 30 Jul 2009 22:11:28 +0000 (22:11 +0000)
commitda4ab9b14b24f8dca873441ba8a842acdbb60098
tree1422bb13bff7371cbfec1f8983e3ba04ab225cee
parent9561d34dbb1adf3c1f6ef3d0f3811171e792a071
Smoke:
a) Crash fixed when loading files with smoke
b) changed presets to be more low-cpu friendly
c) smoke looks thicker

Unsolved:
a) 3dview of smoke changes weirdly when looking at front/back. Just move around a cube with smoke and you know what I mean - odd shading. If someone likes to take a look: draw_object.c -> search for "smoke" there
intern/smoke/intern/VEC3.h
intern/smoke/intern/smoke_API.cpp
source/blender/blenkernel/intern/smoke.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_view3d/drawobject.c
source/blender/makesrna/intern/rna_modifier.c