When Sound blocks are loaded, they can have packedfiles. If a Sound isn't
authorTon Roosendaal <ton@blender.org>
Fri, 23 Apr 2004 13:11:29 +0000 (13:11 +0000)
committerTon Roosendaal <ton@blender.org>
Fri, 23 Apr 2004 13:11:29 +0000 (13:11 +0000)
commitda7b4711a425aca00da78520d021acef57bae59f
tree4af65d2a639e482b1e90f41ad80633f949bfa56f
parent9095df6efb7f2d010363cf3ec1031afd69121361
When Sound blocks are loaded, they can have packedfiles. If a Sound isn't
played (= packedfiles opened and copied to another block) these
packed data blocks where not freed.

The error showed in console at closing of Blender, like:
read_struct len: 24 0x1c4423c
source/blender/blenkernel/intern/sound.c