bugfix [#24477] Can easily create bones with duplicate names
authorCampbell Barton <ideasman42@gmail.com>
Mon, 1 Nov 2010 07:19:41 +0000 (07:19 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 1 Nov 2010 07:19:41 +0000 (07:19 +0000)
commitdaa4feaaeae4312eb23f66b948b668a7e9dc1959
treedabd2bedd213f9fdfbfc31e6710b2913707dfa1f
parent8bbcef4c7a377045f6b93580efda93eb4adf800d
bugfix [#24477] Can easily create bones with duplicate names
- fixed this error 7 different functions (deform groups, uv layers & similar).
- support for numbers over 999.
- renamed splitIDname() to BLI_split_name_num(), moved to BLI_path_utils
12 files changed:
source/blender/blenkernel/BKE_library.h
source/blender/blenkernel/intern/customdata.c
source/blender/blenkernel/intern/deform.c
source/blender/blenkernel/intern/library.c
source/blender/blenkernel/intern/mball.c
source/blender/blenkernel/intern/nla.c
source/blender/blenlib/BLI_path_util.h
source/blender/blenlib/intern/path_util.c
source/blender/editors/armature/editarmature.c
source/blender/editors/object/object_vgroup.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/editors/transform/transform_orientations.c