- moved navmesh conversion code to ED_Editors project (ED_navmesh_conversion.h and...
authorNick Samarin <nicks1987@bigmir.net>
Fri, 30 Jul 2010 13:02:32 +0000 (13:02 +0000)
committerNick Samarin <nicks1987@bigmir.net>
Fri, 30 Jul 2010 13:02:32 +0000 (13:02 +0000)
commitdbc8d4274fa47f429084f653008a14980432a65d
treeaf21d01cfd28b58d5332f2c1d84c97b5bf75ba65
parent870e0e37e52ec644ad1e2e728b8b9b422b1a6dc4
- moved navmesh conversion code to ED_Editors project (ED_navmesh_conversion.h and navmesh_conversion.cpp files)
- added new custom data layer CD_Recast
12 files changed:
extern/recastnavigation/make/msvc_9_0/recastnavigation.vcproj
projectfiles_vc9/blender/editors/ED_editors.vcproj
projectfiles_vc9/blender/modifiers/modifiers.vcproj
projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj
source/blender/blenkernel/intern/customdata.c
source/blender/editors/include/ED_navmesh_conversion.h [new file with mode: 0644]
source/blender/editors/object/object_navmesh.cpp
source/blender/editors/util/navmesh_conversion.cpp [new file with mode: 0644]
source/blender/makesdna/DNA_customdata_types.h
source/blender/makesdna/DNA_meshdata_types.h
source/blender/modifiers/intern/MOD_navmesh.cpp
source/gameengine/Ketsji/KX_NavMeshObject.cpp