Added location and rotation operator properties for adding objects. The Align to...
authorMatt Ebb <matt@mke3.net>
Mon, 28 Dec 2009 04:09:46 +0000 (04:09 +0000)
committerMatt Ebb <matt@mke3.net>
Mon, 28 Dec 2009 04:09:46 +0000 (04:09 +0000)
commitdbf295b904fb0bcb59656a57e32474b1f5adf77a
treee6923fff2baae73f1714fcf0a77b1ef03c71efa9
parent860e46082f24afdad9e40e15ac04d35f06924c10
Added location and rotation operator properties for adding objects. The Align to View boolean
is now just used to set the rotation property value during invoke.

This removes some reliance on 3d view info for non-interactive use, and also lets you specify
new object's locations/rotations explicitly when calling from Python.
source/blender/editors/armature/editarmature.c
source/blender/editors/curve/editfont.c
source/blender/editors/include/ED_object.h
source/blender/editors/mesh/editmesh_add.c
source/blender/editors/object/object_add.c